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Montreal, Canada
An action-puzzle prototype based on UE4, focusing on its 3C and UI/UX.
A challenging level with layered structure,
made in 2 days.
A level design with multiple paths in a 2.5D game.
A rhythm game prototype written in C#,
made in 2 months.
My graduation project "Otherworld" will be posted in 2024.6 !
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